Keynote

Keynote Speaker

Dr. Shelley Moore is a teacher, researcher, speaker, and storyteller with a background in inclusive and special education, curriculum, professional development. Shelley is based in Vancouver and has worked with school districts and community organizations throughout Canada and the United States. Shelley's work focuses on Universal Design for Learning and strength-based perspectives. 

Her research has been featured at international conferences including the Council of Exceptional Children (CEC), the International Reading Association (IRA), the National Council of Teachers of English (NCTE), The American Education Research Association (AERA), and the Canadian Society for Studies in Education (CSSE).

Dr. Shelley Moore's Keynote "Supporting ONE, Supporting ALL" focuses on the Inclusive planning process which is aiming to situate Disability as an identity, not a deficit, and so to determine what supports and strategies students require, teams are shifting to look at needs, instead of disabilities, as a reference point.

Additionally look for Shelley's breakout workshops in Session A and Session B.


Featured Speaker

We are pleased to welcome John Cohn as a featured speaker in Session A "Hi-Tech @Play - A.I. - Impact and Opportunities for Teaching, Learning and STEAM"

John Cohn is an IBM Fellow Emeritus working with the MIT-IBM Watson AI Research Group based in Cambridge, MA. John earned a BSEE from MIT (’81) and a Ph.D in Computer Engineering from Carnegie Mellon University (‘91)  where he was named a Distinguished Alumni in 2014. John has authored more than 50 technical papers, contributed to four books and has >120 worldwide patents. In 2005 John was elected a Fellow of the IEEE for contributions to high-speed integrated circuit design.  John officially retired from IBM in September 2021 after 40 years of service and continues to work with IBM as a Fellow Emeritus. John was elected to the National Academy of Engineering in 2022 for improving design productivity of high-performance analog and mixed-signal circuits and for evangelizing STEAM education.